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Alpha Transparency with OpenGL Render of Viewport in 2.8 - Lighting and Rendering - Blender Artists Community
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Julian Eisel on Twitter: "#GSoC News! To support Windows Mixed Reality technology, Blender needs to render using DirectX. The last days I added support for sharing OpenGL resources with DirectX. So finally,
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cycles render engine - DirectX vs. OpenGL normal maps - Blender Stack Exchange | Normal map, Map, Ask for help
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